The e-book Mastering Surfacing in Rhino is written for anyone who wants to improve their surfacing skills and achieve curvature continuity surfaces using Rhinoceros 3D modeling without plug-ins and expensive CAD software. It’s a detailed step by step exercise to model a car, including detailed illustrated explanations and why we use commands in certain cases starting from a blueprint.
Unlike other modeling techniques popular among DCC softwares (Digital Content Creation) like poly-modeling in which you have lots of flexibility, in traditional NURBS modeling (Non-Uniform Rational Basis Spline) there is no much room for mistakes and you have to think forward how you are going to model the surfaces to avoid corrections some times requiring to re-do parts or the whole model, in this exercise you will learn to think in advance to minimize this kind of mistakes.
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